Building on its industry leading automatic toolset boujou software, boujou 5 allows This is the first part of a multi step tutorial that teached you how to create . boujou 5 features a new Automatic Sequential Solver, allowing you to track a Even a novice learning from tutorials will be able to use the. Platform: Architectural Association. School: Undergraduate / Intermediate. Course: AAMotionLab. DIP. [AAMotionStudio.

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Copyright — Vicon Motion Systems Ltd. Information in this document is subject to change without notice.

The software described in this document is furnished under a license agreement or nondisclosure agreement.

The software may be used or copied within the terms of those agreements. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or any means electronic or mechanical, including photocopying and recording for any purpose other than the purchaser’s personal use without the written permission of Vicon Motion Systems Ltd.

Other product and company names herein may be the trademarks of their respective owners. Vicon Motion Systems UK registered no. B-1 Customer Satisfaction Survey These tutorials build tutoriald the fundamental workflow explained in the basic tracking tutorial in the boujou Getting Started book.

Audience This book is intended for users who are new to boujou or for previous users who want to learn how to use new features in the latest release of tutlrials.

Boujou Matchmoving Software by Vicon | VICON

Post Production for film and TV visual effects solutions. Industrial Design for architecture, manufacturing, prototyping, forensic, and other industrial applications. Education for training and research programs. This book does not assume any previous experience with boujou.

If you have used a previous release, you will notice some differences in the user interface and some functionality.

The first chapter provides an overview of this book: Chapter 1 Introduction describes the design of the tutorials and identifies where to obtain the sample files you need to work through them.

Each of the following chapters show you how to use the key features and functionality in boujou: Chapter 2 Tracking Nodal Pan Shots shows you how to work with nodal pan shots, where the camera can only rotate and there is no 3D depth information from the scene. Using Tktorials shows you how to combine moving objects and a background in a scene by identifying which elements to track and which to ignore.

Using Target Tracks shows you how to manually create tracks for features that would normally not be found by the automatic tracker. Using Non-Consecutive Feature Tracking shows you how to match features in two images that are separated by more than one frame. Using Focal Length Constraints shows you how to improve the accuracy of the camera solving solution by supplying information about the focal length of the camera used in shooting the scene. Using Models shows you how to set up approximate camera positions using a 3D model to help boujou to solve difficult shots.

It also boujou 5. Chapter 9 Using Face-based Tracking shows you how to link 2D features and the faces of a polygon mesh to track an object through a shot. Using Reference Frames shows you how to boujok additional images or sequences to improve the accuracy of the solve. Chapter 10 Chapter 11 Each of the appendices provide additional information that can help you make the most of using boujou: Documentation Feedback describes how to supply feedback on the boujou documentation.


Customer Satisfaction Survey requests your feedback on our products and services to help us improve future offerings. Convention This type Description Menus, commands, buttons, and options displayed in boujou.

Terms in a definition list or emphasis for important introductory words in a paragraph. Text displayed by the system or extracts of program code.

Path names, file names, and extensions. Commands or text you enter in files or dialog boxes. Cross-references to related information in another section or document.

A caution alerting you to actions that could result in the loss of data. Information that emphasizes or supplements important points in the text bouuou information that may apply only in special cases.

A tip tutorils you to apply the techniques and procedures in the text to your specific use tutkrials to suggest an alternative method.

boujou 5 Archives – VidMuze – Drones, Video Tutorials, Gear Reviews, BTS

This book provides details on installing and getting started with the current software release. This book is also provided in printed form in your boujou product box. Reference Guide This book describes the features and functionality available in boujou 4.

Much of this information applies to the current release of boujou. However, there are some differences in the interface and functionality. Where there are differences, please see the relevant documentation.

The Vicon online support system, found at www. Getting Started Vicon Web site boujou 5. Where these tutorials reference the CTRL key for selecting multiple items or for modifying key functions, use the Command or Apple key on the Apple Mac keyboard instead. To add a shortcut button to the Toolbox: Right-click in an empty area of the Toolbox and from the displayed list of available shortcuts click a shortcut name.

Repeat this until you tutirials added all of the required shortcuts to the Toolbox. For information on the Toolbox and shortcuts, see the chapter User Interface in the boujou Reference Tutorails. For all operations that apply to sequences, for example, feature tracking, camera solving, and exporting, you can select bouujou sequence name from a drop-down list in the relevant dialog boxes. Important Always make sure the required sequence is selected before proceeding with the rest biujou the tutorial.

Sample Bkujou for Tutorials The sample image sequences and saved project files for these tutorials are stored in the Tutorials directory on the boujou DVD.

They are also available for download from the boujou Web site www. Example export files for each tutorial are also provided in case you are using the demo version of boujou. You must copy the sample files onto your hard disk drive where tutoriwls can access them while working through the tutorials.

Each tutorial tells you which files you will need for that lesson. Table describes the naming convention for the supplied boujou project files.

Motion Tracking with Boujou 5 & Cinema 4D

Naming convention for sample files File Name Suffix tytorials -f -c -l -g Description The project has not been tracked.

The project has been feature tracked. The project has been camera solved. Locators have been added to the project. Scene Geometry has been set up. With nodal pan shots, the camera movement is pure rotation.

Tutorisls of this, foreground objects do not appear to move relative to background objects, and the sequence contains no parallax that boujou can use to calculate the positions of objects in 3D space.


Adding CG objects to a nodal pan is more like 2D compositing than 3D animation, since the perspective will have to be matched by eye, and the distance of a CG object from the camera is not significant.

Tutorizls lessons in this tutorial describe the stages in creating a nodal pan track: Important Before starting this tutorial, you must have already added the required shortcut buttons to your Toolbox and copied the sample tutorial files to your hard disk drive where you can access them while working through the tutorial.

For biujou, see Chapter 1 Introduction. To create a nodal pan track: In the Toolbox, click the Import Sequence button. In the Image Sequence buojou box: Leave all of the other settings at their default values and click OK. In the Toolbox, click the Track Features button. The Feature Tracking Properties dialog box is displayed. Note that Sequence 1 is selected in the Sequence dropdown list.

Leave all the settings at their default values and ttorials Start. As soon as feature tracking begins, select the Camera solve on completion check box to have camera solving start as soon as feature tracking is complete.

Tip The Camera solve on completion check box is located on the Status bar, just below the main Image window. When camera solving is complete, a cloud of yellow 55 cyan dots appear on the displayed image. These are the 3D prediction points. Click different points in the Timeline to display the images at those points. Check the images to ensure that the prediction dots stick to the background.

You can also use the mouse to drag the blue vertical bar on the Timeline and view the sequence.

On the Toolbar, click the 3D view button. The 3D tutoriwls is tutodials as shown in Figure Use the Timeline to select different points and note how the highlighted area changes.

Because there is no depth information in the scene, all of the 3D predictions have been placed at an equal distance from the camera. This results in the point cloud appearing as the surface of a sphere with the camera at the center. From the File menu, click Save As to save the project file. Use Scene Geometry to Calculate an Tutorails Plane In this stage of the tutorial, you set up some approximate scene geometry in the form of an eye-level plane, so that boujou can calculate 3D data for a scene.

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In a nodal pan shot, because the only camera movement is panning, there is no parallax between objects in the sequence. With panning, boujou cannot calculate: The plane for the ground The 3D positions of the features in the scene. So that boujou can calculate these, you can define some approximate scene geometry using the position of the camera. Setting up tutorizls geometry involves identifying three prediction points in the sequence that are the same height above the ground as the camera.

On the Toolbar, click the 2D button to display the image.